Hey, I’m a Sound Designer always looking for new ways to create and interact with Sound. Starting out playing Percussion and Piano, I developed a huge interest in recording, combining and transforming Sounds. This followed a Bachelor of Music and Diploma with Honors by the Vancouver Film School. Currently I am working as Lead Audio Designer at Crytek.
Robinson: The Journey | PlayStation VR | (Creature Sound Design & Mix)
Hunt: Showdown | PC | New Boss Release Trailer | (Ingame AI Design + Trailer Sound Design & Music)
Sky Harbor | VR Experience | (Ship Sound Design & Implementation)
Back to Dinosaur Island | GDC VR Demo | (Sound Design & Interactive Implementation)
Hunt: Showdown | Legendary Content Teaser | (Sound Design & Music)