HUNT Showdown

Responsible as Sound Designer for the Audio Design/Implementation and Mix of Environments, Game Loop, Weapons and Items as well as specific Boss Creatures.
Making use of new Ambisonic functionalities in Wwise and developing the environments as a mix of natural ambisonic sound and musical drone elements.
Also working on the Sound Design and Mixing for Teaser and Gameplay Trailers as well as the Design of the Audio Logo of the project title.